In this post we are going to go over the basics of the Material Editor for V-Ray and see how the Diffuse, Reflect and Refract work.
In this video we will cover how to create a realistic looking car paint material in 3ds Max and VRay. This will be a two part video so
In this video we will see how to use the Vray displacement mod as well as fixing the issues that come up with using it.
Learn how to take an image from google, color correct it and make it seamless with specular and bump maps and then bring it back
In this video we will see how to make a 3d model of a kit for easier creation of Chsterfield furniture.
Learn how to add HDRI images and control the light that will light up your exterior scenes in 3ds Max and V-Ray. Original post at:
In this video we will go over how to model the Subi Faucet from Phoenix Tapware. Original post at: http://www.dkcgi.net/2016/10/31/
In this video we will take the asset that we created in the previous one and we will go over how to create the Material inside UE4,
In this video you are going to see how to use V-Ray to light up your interior scene by using V-Ray sun and Environment slots.
In this video we will see how to get two different geometrical models to intersect with each other, and then create a welding at the
In this video we will go over the basic types of geometry inside Unreal Engine 4, we will also check out the Geometry Brushes and
In this video we will go over the basics of the UE4 user interface, menus and navigation. Original Post At:
Learn how you can generate terrain in 3ds max by using splines and the terrain compound objects. Also after that has been
You will learn how to model a rattan basket with different types of finishes, as well as modeling in handles and swivels. Check out
In this video we can see the first part of a trilogy series that will explain just how exactly does the Loft modifier work inside 3DS Max.
Modeling of vines, flowers and Hanging Ivy with the help of Guruware's Ivy generator within 3ds Max. Original post at: http://www.
In this video we are going to go over how to UVW unwrap the wood chair that we modeled in the previous video in 3ds Max.
In this video we will see how we can model complex shapes like carving onto uneven surfaces with the help of the SlideKnit script
in this video we are going to see how we can add extra realism to our interior scenes by adding controlled bump maps, and after that
In this video we will see how we can create realistic looking rugs in 3ds Max by using the Hair And Fur modifier. Original Post at: http
In this video we will cover the basics of modeling in 3ds Max, and we explain the fundamentals of working with 3ds Max Turbo
Скачать можно здесь: http://3ddd.ru/3dmodels/show/krieslo_armchair_giovannetti... и здесь: https://www.turbosquid.com/3d-
In this video, we go over rendering very high resolution images together with their separate render elements which we could use for
3Dsmax VRay Scene can be found here: https://www.vrayschool.com/vray-exterior-lighting-rendering.
In this video we are going to explain the basics behind working with Boolean Operations in 3ds Max. More notable is that we will go
In this video we will see how we can apply a custom texture to geometry created with the help of the Floor Generator script. Also we
In this video we will go over how to model the complex blade that the Jagdkommando knife has in 3ds Max. Original Post At: http://
Learn how to light up your interior scene with V-Ray by using HDR Images and how to control the lighting when using HDRI.
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